The entry point to Journeys — what they are, how they relate to Learning Tracks, and where to go for each part of building one.
Journeys are Continu's format for guided, multi-step learning programs. A Journey strings together a sequence of content — Workshops, Learning Tracks, articles, videos, assessments — into a single learning plan a learner moves through one step at a time.
Unlike a Learning Track (which is a collection of content), a Journey is the structural container for a program. Each step can be a different content type, and steps can be time-delayed — letting learners absorb one part of the program before the next opens up.
For the strategic frame on when Journeys are the right format versus other formats, see Tracks and Journeys: Designing Learning Paths.
Journey vs. Learning Track
The two terms are related but distinct. Pick the right one for the program you're building.
Learning Track. A collection of content (articles, videos, assessments, SCORM, etc.) bundled into a single course. Best when the content is the unit of learning and learners should consume it in any order (or in a soft sequence with no time gating).
Journey. A multi-step learning plan. Each step can be a Workshop, Learning Track, or individual piece of content. Steps unlock in sequence and can be time-delayed. Best for structured programs where the experience of moving through stages is part of the value — onboarding, leadership development, certification paths, multi-week training.
You can include Learning Tracks inside Journeys — a Journey is a higher-order container that can use Tracks as building blocks.
What Journeys Add Over Tracks
Sequenced progression. Each step unlocks after the previous is complete. Learners can't skip ahead.
Time delays between steps. Build pacing into the program. Step 2 can be set to open a week after Step 1 is completed — useful for spaced repetition or for letting learners apply what they learned before the next session.
Mixed content types. A single Journey can include a Workshop (live session), a Learning Track (content collection), a standalone video, and an assessment. Tracks are content-collection only.
Progress visibility. Learners see their position in the Journey at a glance. Admins see cohort completion across the full program.
Where to Go Next
For setting one up:
- Creating Journeys — the creation flow.
- Assign a Journey — getting Journeys to learners.
For tracking and managing:
- Tracking Journeys For Admins — admin-level Journey reporting.
- Tracking Journeys For Managers — manager-level tracking for direct reports.
For learners:
- Completing Journeys — the learner experience.
Common Pitfalls
Building a Journey When a Track Would Do. If the program is just a content collection with no sequencing or pacing requirements, a Learning Track is simpler. Reach for Journeys when sequencing or time delays add value.
Too Many Steps. Journeys with 20+ steps fatigue learners. Most effective Journeys have 4–8 well-scoped steps. If a Journey is getting long, consider whether some steps should be a single Learning Track instead.
No Time Delays Where They'd Help. Skipping the time-delay feature treats Journeys like a checkbox list. Add pacing where the content needs absorption time — usually after sessions involving application or skill demonstration.
Time Delays That Don't Match the Program. A 30-day delay between steps in a one-week onboarding program is broken. Match delays to the program's actual cadence.
See Also
- Tracks and Journeys: Designing Learning Paths — strategic anchor.
- What is a Learning Track? — definition of the lower-level container.
- Add a Learning Track — creating Learning Tracks.
- Learning Track Best Practices — Track design guidance.